[timeout:300][out:json]; ( node(around:1000,37.83220,-122.53500)[building][~"^(addr:housenumber|.*name.*)$"~".",i]; way(around:1000,37.83220,-122.53500)[building][~"^(addr:housenumber|.*name.*)$"~".",i]; rel(around:1000,37.83220,-122.53500)[building][~"^(addr:housenumber|.*name.*)$"~".",i]; node(around:1000,37.83220,-122.53500)[military][~"^(addr:housenumber|.*name.*)$"~".",i]; way(around:1000,37.83220,-122.53500)[military][~"^(addr:housenumber|.*name.*)$"~".",i]; rel(around:1000,37.83220,-122.53500)[military][~"^(addr:housenumber|.*name.*)$"~".",i]; node(around:1000,37.83220,-122.53500)[amenity=market][~"^(addr:housenumber|.*name.*)$"~".",i]; way(around:1000,37.83220,-122.53500)[amenity=market][~"^(addr:housenumber|.*name.*)$"~".",i]; rel(around:1000,37.83220,-122.53500)[amenity=market][~"^(addr:housenumber|.*name.*)$"~".",i]; node(around:1000,37.83220,-122.53500)["castle_type"="fortress"][~"^(addr:housenumber|.*name.*)$"~".",i]; way(around:1000,37.83220,-122.53500)["castle_type"="fortress"][~"^(addr:housenumber|.*name.*)$"~".",i]; rel(around:1000,37.83220,-122.53500)["castle_type"="fortress"][~"^(addr:housenumber|.*name.*)$"~".",i]; node(around:1000,37.83220,-122.53500)[historic=fort][~"^(addr:housenumber|.*name.*)$"~".",i]; way(around:1000,37.83220,-122.53500)[historic=fort][~"^(addr:housenumber|.*name.*)$"~".",i]; rel(around:1000,37.83220,-122.53500)[historic=fort][~"^(addr:housenumber|.*name.*)$"~".",i]; node(around:1000,37.83220,-122.53500)[landuse=military][name]; way(around:1000,37.83220,-122.53500)[landuse=military][name]; rel(around:1000,37.83220,-122.53500)[landuse=military][name]; node(around:1000,37.83220,-122.53500)[leisure=common][~"^(addr:housenumber|.*name.*)$"~".",i]; way(around:1000,37.83220,-122.53500)[leisure=common][~"^(addr:housenumber|.*name.*)$"~".",i]; rel(around:1000,37.83220,-122.53500)[leisure=common][~"^(addr:housenumber|.*name.*)$"~".",i]; node(around:1000,37.83220,-122.53500)["leisure"="dog_park"][~"^(addr:housenumber|.*name.*)$"~".",i]; way(around:1000,37.83220,-122.53500)["leisure"="dog_park"][~"^(addr:housenumber|.*name.*)$"~".",i]; rel(around:1000,37.83220,-122.53500)["leisure"="dog_park"][~"^(addr:housenumber|.*name.*)$"~".",i]; node(around:1000,37.83220,-122.53500)[leisure=park][name]; way(around:1000,37.83220,-122.53500)[leisure=park][name]; rel(around:1000,37.83220,-122.53500)[leisure=park][name]; node(around:1000,37.83220,-122.53500)[place=square][name]; way(around:1000,37.83220,-122.53500)[place=square][name]; rel(around:1000,37.83220,-122.53500)[place=square][name]; rel(around:1000,37.83220,-122.53500)[site=military][~"^(addr:housenumber|.*name.*)$"~".",i]; rel(around:1000,37.83220,-122.53500)[type=site][~"^(addr:housenumber|.*name.*)$"~".",i]; ); out center tags;
Fort Cronkhite is one of the components of California's Golden Gate National Recreation Area. Today part of the National Park Service, Fort Cronkhite is a former US Army post that served as part of the coastal artillery defenses of the San Francisco Bay Area during World War II. The soldiers at Cronkhite manned gun batteries, radar sites, and other fortifications on the high ridges overlooking the fort.
no matches found
fort (Q1785071) | historic=fort |
military facility (Q18691599) | military |
park (Q22698) | leisure=park |
building (Q41176) | building=yes, building |
Forts in California | castle_type=fortress, historic=fort |
Military facilities in the San Francisco Bay Area | landuse=military, military, type=site, site=military |