[timeout:300][out:json];
(
node(around:1000,56.06550,-4.47209)[ruins][name];
way(around:1000,56.06550,-4.47209)[ruins][name];
rel(around:1000,56.06550,-4.47209)[ruins][name];
node(around:1000,56.06550,-4.47209)[amenity=shelter][~"^(addr:housenumber|.*name.*)$"~".",i];
way(around:1000,56.06550,-4.47209)[amenity=shelter][~"^(addr:housenumber|.*name.*)$"~".",i];
rel(around:1000,56.06550,-4.47209)[amenity=shelter][~"^(addr:housenumber|.*name.*)$"~".",i];
node(around:1000,56.06550,-4.47209)["building:use"="residential"][~"^(addr:housenumber|.*name.*)$"~".",i];
way(around:1000,56.06550,-4.47209)["building:use"="residential"][~"^(addr:housenumber|.*name.*)$"~".",i];
rel(around:1000,56.06550,-4.47209)["building:use"="residential"][~"^(addr:housenumber|.*name.*)$"~".",i];
node(around:1000,56.06550,-4.47209)[building=castle][~"^(addr:housenumber|.*name.*)$"~".",i];
way(around:1000,56.06550,-4.47209)[building=castle][~"^(addr:housenumber|.*name.*)$"~".",i];
rel(around:1000,56.06550,-4.47209)[building=castle][~"^(addr:housenumber|.*name.*)$"~".",i];
node(around:1000,56.06550,-4.47209)["building"="country_house"][~"^(addr:housenumber|.*name.*)$"~".",i];
way(around:1000,56.06550,-4.47209)["building"="country_house"][~"^(addr:housenumber|.*name.*)$"~".",i];
rel(around:1000,56.06550,-4.47209)["building"="country_house"][~"^(addr:housenumber|.*name.*)$"~".",i];
node(around:1000,56.06550,-4.47209)[building=house][~"^(addr:housenumber|.*name.*)$"~".",i];
way(around:1000,56.06550,-4.47209)[building=house][~"^(addr:housenumber|.*name.*)$"~".",i];
rel(around:1000,56.06550,-4.47209)[building=house][~"^(addr:housenumber|.*name.*)$"~".",i];
node(around:1000,56.06550,-4.47209)[building=residential][~"^(addr:housenumber|.*name.*)$"~".",i];
way(around:1000,56.06550,-4.47209)[building=residential][~"^(addr:housenumber|.*name.*)$"~".",i];
rel(around:1000,56.06550,-4.47209)[building=residential][~"^(addr:housenumber|.*name.*)$"~".",i];
node(around:1000,56.06550,-4.47209)[building=ruins][~"^(addr:housenumber|.*name.*)$"~".",i];
way(around:1000,56.06550,-4.47209)[building=ruins][~"^(addr:housenumber|.*name.*)$"~".",i];
rel(around:1000,56.06550,-4.47209)[building=ruins][~"^(addr:housenumber|.*name.*)$"~".",i];
node(around:1000,56.06550,-4.47209)[building=yes][~"^(addr:housenumber|.*name.*)$"~".",i];
way(around:1000,56.06550,-4.47209)[building=yes][~"^(addr:housenumber|.*name.*)$"~".",i];
rel(around:1000,56.06550,-4.47209)[building=yes][~"^(addr:housenumber|.*name.*)$"~".",i];
node(around:1000,56.06550,-4.47209)["historic"="archaeological_site"][~"^(addr:housenumber|.*name.*)$"~".",i];
way(around:1000,56.06550,-4.47209)["historic"="archaeological_site"][~"^(addr:housenumber|.*name.*)$"~".",i];
rel(around:1000,56.06550,-4.47209)["historic"="archaeological_site"][~"^(addr:housenumber|.*name.*)$"~".",i];
node(around:1000,56.06550,-4.47209)[historic=castle][~"^(addr:housenumber|.*name.*)$"~".",i];
way(around:1000,56.06550,-4.47209)[historic=castle][~"^(addr:housenumber|.*name.*)$"~".",i];
rel(around:1000,56.06550,-4.47209)[historic=castle][~"^(addr:housenumber|.*name.*)$"~".",i];
node(around:1000,56.06550,-4.47209)[historic=manor][~"^(addr:housenumber|.*name.*)$"~".",i];
way(around:1000,56.06550,-4.47209)[historic=manor][~"^(addr:housenumber|.*name.*)$"~".",i];
rel(around:1000,56.06550,-4.47209)[historic=manor][~"^(addr:housenumber|.*name.*)$"~".",i];
node(around:1000,56.06550,-4.47209)[historic=ruins][~"^(addr:housenumber|.*name.*)$"~".",i];
way(around:1000,56.06550,-4.47209)[historic=ruins][~"^(addr:housenumber|.*name.*)$"~".",i];
rel(around:1000,56.06550,-4.47209)[historic=ruins][~"^(addr:housenumber|.*name.*)$"~".",i];
node(around:1000,56.06550,-4.47209)["historic"="tower_house"][~"^(addr:housenumber|.*name.*)$"~".",i];
way(around:1000,56.06550,-4.47209)["historic"="tower_house"][~"^(addr:housenumber|.*name.*)$"~".",i];
rel(around:1000,56.06550,-4.47209)["historic"="tower_house"][~"^(addr:housenumber|.*name.*)$"~".",i];
node(around:1000,56.06550,-4.47209)[place=locality][name];
way(around:1000,56.06550,-4.47209)[place=locality][name];
rel(around:1000,56.06550,-4.47209)[place=locality][name];
node(around:1000,56.06550,-4.47209)[tourism=attraction][~"^(addr:housenumber|.*name.*)$"~".",i];
way(around:1000,56.06550,-4.47209)[tourism=attraction][~"^(addr:housenumber|.*name.*)$"~".",i];
rel(around:1000,56.06550,-4.47209)[tourism=attraction][~"^(addr:housenumber|.*name.*)$"~".",i];
);
out center tags;
Buchanan Castle is a ruined castle in Stirlingshire, Scotland, located 1 mile (1.6 km) west of the village of Drymen. The house was commissioned by the 4th Duke of Montrose and built in 1852–1858 as a home for the Montrose family, serving as such until 1925. It was built as a replacement for Buchanan Auld House, which is located 0.5 miles (0.80 km) to the northwest but was destroyed in a fire in 1852. The old house and surrounding lands had been the property of the Clan Buchanan but passed to the Clan Graham in the late 17th century. The roof of the building was removed in 1954 and the condition of the house has since deteriorated, but it remains the seat of the Clan Graham.
Buchanan Castle ist die Ruine eines Landhauses westlich des Dorfes Drymen in der schottischen Grafschaft Stirlingshire, die heute zur Council Area Stirling gehört. Das Haus wurde im Auftrag von James Graham, 4. Duke of Montrose, in den Jahren 1852–1858 als Familiensitz erbaut und war bis 1925 in Gebrauch. Es war als Ersatz für Buchanan Auld House gedacht, das etwa 800 Meter nordwestlich stand, aber 1852 einem Brand zum Opfer fiel. Das alte Haus und das umgebende Gelände gehörten dem Clan Buchanan, fielen aber Ende des 17. Jahrhunderts an den Clan Graham. Das Dach von Buchanan Castle wurde 1954 entfernt und seitdem verfällt es, gilt aber weiterhin als Sitz des Clans Graham.
found a single match candidate
| category B listed building (Q10729125) | listed_status=Category_B |
| residential building (Q11755880) | building:use=residential, building=residential |
| house (Q3947) | building=house, amenity=shelter |
| building (Q41176) | building=yes |
| dwelling (Q699405) | amenity=shelter |
| shelter (Q989946) | amenity=shelter |