[timeout:300][out:json]; ( node(around:1000,51.37900,1.20000)[building][~"^(addr:housenumber|.*name.*)$"~".",i]; way(around:1000,51.37900,1.20000)[building][~"^(addr:housenumber|.*name.*)$"~".",i]; rel(around:1000,51.37900,1.20000)[building][~"^(addr:housenumber|.*name.*)$"~".",i]; node(around:1000,51.37900,1.20000)[heritage][~"^(addr:housenumber|.*name.*)$"~".",i]; way(around:1000,51.37900,1.20000)[heritage][~"^(addr:housenumber|.*name.*)$"~".",i]; rel(around:1000,51.37900,1.20000)[heritage][~"^(addr:housenumber|.*name.*)$"~".",i]; node(around:1000,51.37900,1.20000)[military][~"^(addr:housenumber|.*name.*)$"~".",i]; way(around:1000,51.37900,1.20000)[military][~"^(addr:housenumber|.*name.*)$"~".",i]; rel(around:1000,51.37900,1.20000)[military][~"^(addr:housenumber|.*name.*)$"~".",i]; node(around:1000,51.37900,1.20000)[product][~"^(addr:housenumber|.*name.*)$"~".",i]; way(around:1000,51.37900,1.20000)[product][~"^(addr:housenumber|.*name.*)$"~".",i]; rel(around:1000,51.37900,1.20000)[product][~"^(addr:housenumber|.*name.*)$"~".",i]; 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node(around:1000,51.37900,1.20000)["artwork_type"="statue"][~"^(addr:housenumber|.*name.*)$"~".",i]; way(around:1000,51.37900,1.20000)["artwork_type"="statue"][~"^(addr:housenumber|.*name.*)$"~".",i]; rel(around:1000,51.37900,1.20000)["artwork_type"="statue"][~"^(addr:housenumber|.*name.*)$"~".",i]; node(around:1000,51.37900,1.20000)["building:use"="residential"][~"^(addr:housenumber|.*name.*)$"~".",i]; way(around:1000,51.37900,1.20000)["building:use"="residential"][~"^(addr:housenumber|.*name.*)$"~".",i]; rel(around:1000,51.37900,1.20000)["building:use"="residential"][~"^(addr:housenumber|.*name.*)$"~".",i]; node(around:1000,51.37900,1.20000)["castle_type"="castrum"][~"^(addr:housenumber|.*name.*)$"~".",i]; way(around:1000,51.37900,1.20000)["castle_type"="castrum"][~"^(addr:housenumber|.*name.*)$"~".",i]; rel(around:1000,51.37900,1.20000)["castle_type"="castrum"][~"^(addr:housenumber|.*name.*)$"~".",i]; node(around:1000,51.37900,1.20000)["castle_type"="fortress"][~"^(addr:housenumber|.*name.*)$"~".",i]; way(around:1000,51.37900,1.20000)["castle_type"="fortress"][~"^(addr:housenumber|.*name.*)$"~".",i]; rel(around:1000,51.37900,1.20000)["castle_type"="fortress"][~"^(addr:housenumber|.*name.*)$"~".",i]; node(around:1000,51.37900,1.20000)["historic"="archaeological_site"][~"^(addr:housenumber|.*name.*)$"~".",i]; way(around:1000,51.37900,1.20000)["historic"="archaeological_site"][~"^(addr:housenumber|.*name.*)$"~".",i]; rel(around:1000,51.37900,1.20000)["historic"="archaeological_site"][~"^(addr:housenumber|.*name.*)$"~".",i]; node(around:1000,51.37900,1.20000)[historic=fort][~"^(addr:housenumber|.*name.*)$"~".",i]; way(around:1000,51.37900,1.20000)[historic=fort][~"^(addr:housenumber|.*name.*)$"~".",i]; rel(around:1000,51.37900,1.20000)[historic=fort][~"^(addr:housenumber|.*name.*)$"~".",i]; node(around:1000,51.37900,1.20000)[historic=heritage][~"^(addr:housenumber|.*name.*)$"~".",i]; way(around:1000,51.37900,1.20000)[historic=heritage][~"^(addr:housenumber|.*name.*)$"~".",i]; rel(around:1000,51.37900,1.20000)[historic=heritage][~"^(addr:housenumber|.*name.*)$"~".",i]; node(around:1000,51.37900,1.20000)[historic=monument][~"^(addr:housenumber|.*name.*)$"~".",i]; way(around:1000,51.37900,1.20000)[historic=monument][~"^(addr:housenumber|.*name.*)$"~".",i]; rel(around:1000,51.37900,1.20000)[historic=monument][~"^(addr:housenumber|.*name.*)$"~".",i]; node(around:1000,51.37900,1.20000)[historic=ruins][~"^(addr:housenumber|.*name.*)$"~".",i]; way(around:1000,51.37900,1.20000)[historic=ruins][~"^(addr:housenumber|.*name.*)$"~".",i]; rel(around:1000,51.37900,1.20000)[historic=ruins][~"^(addr:housenumber|.*name.*)$"~".",i]; node(around:1000,51.37900,1.20000)[memorial=statue][~"^(addr:housenumber|.*name.*)$"~".",i]; way(around:1000,51.37900,1.20000)[memorial=statue][~"^(addr:housenumber|.*name.*)$"~".",i]; rel(around:1000,51.37900,1.20000)[memorial=statue][~"^(addr:housenumber|.*name.*)$"~".",i]; node(around:1000,51.37900,1.20000)[place=city][name]; way(around:1000,51.37900,1.20000)[place=city][name]; rel(around:1000,51.37900,1.20000)[place=city][name]; node(around:1000,51.37900,1.20000)[place=suburb][name]; way(around:1000,51.37900,1.20000)[place=suburb][name]; rel(around:1000,51.37900,1.20000)[place=suburb][name]; node(around:1000,51.37900,1.20000)[place=town][name]; way(around:1000,51.37900,1.20000)[place=town][name]; rel(around:1000,51.37900,1.20000)[place=town][name]; node(around:1000,51.37900,1.20000)[place=village][name]; way(around:1000,51.37900,1.20000)[place=village][name]; rel(around:1000,51.37900,1.20000)[place=village][name]; node(around:1000,51.37900,1.20000)["protect_class"="22"][~"^(addr:housenumber|.*name.*)$"~".",i]; way(around:1000,51.37900,1.20000)["protect_class"="22"][~"^(addr:housenumber|.*name.*)$"~".",i]; rel(around:1000,51.37900,1.20000)["protect_class"="22"][~"^(addr:housenumber|.*name.*)$"~".",i]; node(around:1000,51.37900,1.20000)[tourism=artwork][~"^(addr:housenumber|.*name.*)$"~".",i]; way(around:1000,51.37900,1.20000)[tourism=artwork][~"^(addr:housenumber|.*name.*)$"~".",i]; rel(around:1000,51.37900,1.20000)[tourism=artwork][~"^(addr:housenumber|.*name.*)$"~".",i]; node(around:1000,51.37900,1.20000)["tourism"="camp_site"][~"^(addr:housenumber|.*name.*)$"~".",i]; way(around:1000,51.37900,1.20000)["tourism"="camp_site"][~"^(addr:housenumber|.*name.*)$"~".",i]; rel(around:1000,51.37900,1.20000)["tourism"="camp_site"][~"^(addr:housenumber|.*name.*)$"~".",i]; ); out center tags;
Regulbium was the name of an ancient Roman fort of the Saxon Shore in the vicinity of the modern English resort of Reculver in Kent. Its name derives from the local Brythonic language, meaning "great headland" (*Rogulbion).
found a single match candidate
residential building (Q11755880) | building:use=residential, building=residential |
statue (Q179700) | artwork_type=statue, memorial=statue |
military facility (Q18691599) | military |
cultural heritage (Q210272) | protect_class=22, heritage, historic=heritage |
product (Q2424752) | product |
house (Q3947) | building=house, amenity=shelter |
building (Q41176) | building=yes, building |
monument (Q4989906) | historic=monument |
residence (Q699405) | amenity=shelter |
work of art (Q838948) | tourism=artwork |
archaeological site (Q839954) | historic=archaeological_site |
sculpture (Q860861) | artwork_type=sculpture, artwork:type=sculpture |
castrum (Q88205) | castle_type=castrum |
shelter (Q989946) | amenity=shelter |