[timeout:300][out:json];
(
node(around:1000,50.03548,16.25209)[building][~"^(addr:housenumber|.*name.*)$"~".",i];
way(around:1000,50.03548,16.25209)[building][~"^(addr:housenumber|.*name.*)$"~".",i];
rel(around:1000,50.03548,16.25209)[building][~"^(addr:housenumber|.*name.*)$"~".",i];
node(around:1000,50.03548,16.25209)[amenity=shelter][~"^(addr:housenumber|.*name.*)$"~".",i];
way(around:1000,50.03548,16.25209)[amenity=shelter][~"^(addr:housenumber|.*name.*)$"~".",i];
rel(around:1000,50.03548,16.25209)[amenity=shelter][~"^(addr:housenumber|.*name.*)$"~".",i];
node(around:1000,50.03548,16.25209)["building:use"="residential"][~"^(addr:housenumber|.*name.*)$"~".",i];
way(around:1000,50.03548,16.25209)["building:use"="residential"][~"^(addr:housenumber|.*name.*)$"~".",i];
rel(around:1000,50.03548,16.25209)["building:use"="residential"][~"^(addr:housenumber|.*name.*)$"~".",i];
node(around:1000,50.03548,16.25209)[building=house][~"^(addr:housenumber|.*name.*)$"~".",i];
way(around:1000,50.03548,16.25209)[building=house][~"^(addr:housenumber|.*name.*)$"~".",i];
rel(around:1000,50.03548,16.25209)[building=house][~"^(addr:housenumber|.*name.*)$"~".",i];
node(around:1000,50.03548,16.25209)[building=residential][~"^(addr:housenumber|.*name.*)$"~".",i];
way(around:1000,50.03548,16.25209)[building=residential][~"^(addr:housenumber|.*name.*)$"~".",i];
rel(around:1000,50.03548,16.25209)[building=residential][~"^(addr:housenumber|.*name.*)$"~".",i];
node(around:1000,50.03548,16.25209)[building=yes][~"^(addr:housenumber|.*name.*)$"~".",i];
way(around:1000,50.03548,16.25209)[building=yes][~"^(addr:housenumber|.*name.*)$"~".",i];
rel(around:1000,50.03548,16.25209)[building=yes][~"^(addr:housenumber|.*name.*)$"~".",i];
node(around:1000,50.03548,16.25209)["castle_type"="manor"][~"^(addr:housenumber|.*name.*)$"~".",i];
way(around:1000,50.03548,16.25209)["castle_type"="manor"][~"^(addr:housenumber|.*name.*)$"~".",i];
rel(around:1000,50.03548,16.25209)["castle_type"="manor"][~"^(addr:housenumber|.*name.*)$"~".",i];
node(around:1000,50.03548,16.25209)["castle_type"="stately"][~"^(addr:housenumber|.*name.*)$"~".",i];
way(around:1000,50.03548,16.25209)["castle_type"="stately"][~"^(addr:housenumber|.*name.*)$"~".",i];
rel(around:1000,50.03548,16.25209)["castle_type"="stately"][~"^(addr:housenumber|.*name.*)$"~".",i];
node(around:1000,50.03548,16.25209)[historic=manor][~"^(addr:housenumber|.*name.*)$"~".",i];
way(around:1000,50.03548,16.25209)[historic=manor][~"^(addr:housenumber|.*name.*)$"~".",i];
rel(around:1000,50.03548,16.25209)[historic=manor][~"^(addr:housenumber|.*name.*)$"~".",i];
);
out center tags;
Koldín je renesanční zámek ve stejnojmenné vesnici v okrese Ústí nad Orlicí v Pardubickém kraji. Založen byl koncem šestnáctého století Janem Hilebrantem Lickem z Rýzmburka, ale krátce poté jej získali Žejdlicové ze Šenfeldu. Během třicetileté války se Koldín stal součástí častolovického panství, a od té doby sloužil jen jako sídlo vrchnostenských úředníků. Zámek je chráněn jako kulturní památka.
no matches found
| residential building (Q11755880) | building:use=residential, building=residential |
| house (Q3947) | amenity=shelter, building=house |
| building (Q41176) | building=yes |
| administrative territorial entity (Q56061) | boundary=administrative |
| dwelling (Q699405) | amenity=shelter |
| château (Q751876) | castle_type=stately |
| manor house (Q879050) | historic=manor, castle_type=manor |
| shelter (Q989946) | amenity=shelter |