[timeout:300][out:json];
(
node(around:1000,41.00778,15.07333)[government][~"^(addr:housenumber|.*name.*)$"~".",i];
way(around:1000,41.00778,15.07333)[government][~"^(addr:housenumber|.*name.*)$"~".",i];
rel(around:1000,41.00778,15.07333)[government][~"^(addr:housenumber|.*name.*)$"~".",i];
node(around:1000,41.00778,15.07333)[place][~"^(addr:housenumber|.*name.*)$"~".",i];
way(around:1000,41.00778,15.07333)[place][~"^(addr:housenumber|.*name.*)$"~".",i];
rel(around:1000,41.00778,15.07333)[place][~"^(addr:housenumber|.*name.*)$"~".",i];
node(around:1000,41.00778,15.07333)["political_division"][~"^(addr:housenumber|.*name.*)$"~".",i];
way(around:1000,41.00778,15.07333)["political_division"][~"^(addr:housenumber|.*name.*)$"~".",i];
rel(around:1000,41.00778,15.07333)["political_division"][~"^(addr:housenumber|.*name.*)$"~".",i];
node(around:1000,41.00778,15.07333)[boundary=administrative][~"^(addr:housenumber|.*name.*)$"~".",i];
way(around:1000,41.00778,15.07333)[boundary=administrative][~"^(addr:housenumber|.*name.*)$"~".",i];
rel(around:1000,41.00778,15.07333)[boundary=administrative][~"^(addr:housenumber|.*name.*)$"~".",i];
node(around:1000,41.00778,15.07333)["operator:type"="government"][~"^(addr:housenumber|.*name.*)$"~".",i];
way(around:1000,41.00778,15.07333)["operator:type"="government"][~"^(addr:housenumber|.*name.*)$"~".",i];
rel(around:1000,41.00778,15.07333)["operator:type"="government"][~"^(addr:housenumber|.*name.*)$"~".",i];
node(around:1000,41.00778,15.07333)[place=city][name];
way(around:1000,41.00778,15.07333)[place=city][name];
rel(around:1000,41.00778,15.07333)[place=city][name];
node(around:1000,41.00778,15.07333)[place=municipality][name];
way(around:1000,41.00778,15.07333)[place=municipality][name];
rel(around:1000,41.00778,15.07333)[place=municipality][name];
node(around:1000,41.00778,15.07333)[place=suburb][name];
way(around:1000,41.00778,15.07333)[place=suburb][name];
rel(around:1000,41.00778,15.07333)[place=suburb][name];
node(around:1000,41.00778,15.07333)[place=town][name];
way(around:1000,41.00778,15.07333)[place=town][name];
rel(around:1000,41.00778,15.07333)[place=town][name];
node(around:1000,41.00778,15.07333)[place=village][name];
way(around:1000,41.00778,15.07333)[place=village][name];
rel(around:1000,41.00778,15.07333)[place=village][name];
);
out center tags;
Gesualdo è un comune italiano di 3 244 abitanti della provincia di Avellino in Campania.
Gesualdo is an Italian town in the province of Avellino, itself in the region of Campania. It is called "The city of the Prince of Musicians" in honour of Carlo Gesualdo. It has many palaces, fountains, belvederes, and a historical center, which was partially restored after the Irpinia earthquake in 1980.
Gesualdo is een gemeente in de Italiaanse provincie Avellino (regio Campanië) en telt 3811 inwoners (31-12-2004). De oppervlakte bedraagt 27,1 km², de bevolkingsdichtheid is 142 inwoners per km².
Gesualdo est une commune italienne de la province d'Avellino en Campanie.
Gesualdo es una comuna italiana en la región de Campania, provincia de Avellino, con cerca de 3.800 habitantes. Confina con Sturno, Villamaina, Frigento, Fontanarosa y Grottaminarda.
Gesualdo ist eine italienische Gemeinde mit 3274 Einwohnern (Stand 31. Dezember 2022) in der Provinz Avellino in der Region Kampanien.
Gesualdo, İtalya'nın Campania bölgesine bağlı Avellino ilinde bulunan bir komündür.
Gesualdo – miejscowość i gmina we Włoszech, w regionie Kampania, w prowincji Avellino.
Gesualdo este o comună din provincia Avellino, regiunea Campania, Italia, cu o populație de 3.686 locuitori și o suprafață de 27,34 km².
found 2 match candidates
| municipality (Q15284) | place=municipality |
| government organization (Q2659904) | operator:type=government |
| administrative territorial entity (Q56061) | boundary=administrative |
| Cities and towns in Campania | place=village, place=city, landuse=residential, place=town, place, place=suburb |