[timeout:300][out:json]; ( node(around:1000,52.51500,-2.15200)[bar][~"^(addr:housenumber|.*name.*)$"~".",i]; way(around:1000,52.51500,-2.15200)[bar][~"^(addr:housenumber|.*name.*)$"~".",i]; rel(around:1000,52.51500,-2.15200)[bar][~"^(addr:housenumber|.*name.*)$"~".",i]; node(around:1000,52.51500,-2.15200)[building][~"^(addr:housenumber|.*name.*)$"~".",i]; way(around:1000,52.51500,-2.15200)[building][~"^(addr:housenumber|.*name.*)$"~".",i]; rel(around:1000,52.51500,-2.15200)[building][~"^(addr:housenumber|.*name.*)$"~".",i]; node(around:1000,52.51500,-2.15200)[product][~"^(addr:housenumber|.*name.*)$"~".",i]; way(around:1000,52.51500,-2.15200)[product][~"^(addr:housenumber|.*name.*)$"~".",i]; rel(around:1000,52.51500,-2.15200)[product][~"^(addr:housenumber|.*name.*)$"~".",i]; node(around:1000,52.51500,-2.15200)[shop][~"^(addr:housenumber|.*name.*)$"~".",i]; way(around:1000,52.51500,-2.15200)[shop][~"^(addr:housenumber|.*name.*)$"~".",i]; rel(around:1000,52.51500,-2.15200)[shop][~"^(addr:housenumber|.*name.*)$"~".",i]; node(around:1000,52.51500,-2.15200)[amenity=bar][~"^(addr:housenumber|.*name.*)$"~".",i]; way(around:1000,52.51500,-2.15200)[amenity=bar][~"^(addr:housenumber|.*name.*)$"~".",i]; rel(around:1000,52.51500,-2.15200)[amenity=bar][~"^(addr:housenumber|.*name.*)$"~".",i]; node(around:1000,52.51500,-2.15200)[amenity=nightclub][~"^(addr:housenumber|.*name.*)$"~".",i]; way(around:1000,52.51500,-2.15200)[amenity=nightclub][~"^(addr:housenumber|.*name.*)$"~".",i]; rel(around:1000,52.51500,-2.15200)[amenity=nightclub][~"^(addr:housenumber|.*name.*)$"~".",i]; node(around:1000,52.51500,-2.15200)[amenity=pub][name]; way(around:1000,52.51500,-2.15200)[amenity=pub][name]; rel(around:1000,52.51500,-2.15200)[amenity=pub][name]; node(around:1000,52.51500,-2.15200)[amenity=restaurant][~"^(addr:housenumber|.*name.*)$"~".",i]; way(around:1000,52.51500,-2.15200)[amenity=restaurant][~"^(addr:housenumber|.*name.*)$"~".",i]; rel(around:1000,52.51500,-2.15200)[amenity=restaurant][~"^(addr:housenumber|.*name.*)$"~".",i]; node(around:1000,52.51500,-2.15200)[amenity=shelter][~"^(addr:housenumber|.*name.*)$"~".",i]; way(around:1000,52.51500,-2.15200)[amenity=shelter][~"^(addr:housenumber|.*name.*)$"~".",i]; rel(around:1000,52.51500,-2.15200)[amenity=shelter][~"^(addr:housenumber|.*name.*)$"~".",i]; node(around:1000,52.51500,-2.15200)["building:use"="residential"][~"^(addr:housenumber|.*name.*)$"~".",i]; way(around:1000,52.51500,-2.15200)["building:use"="residential"][~"^(addr:housenumber|.*name.*)$"~".",i]; rel(around:1000,52.51500,-2.15200)["building:use"="residential"][~"^(addr:housenumber|.*name.*)$"~".",i]; ); out center tags;
The Crooked House was a pub in South Staffordshire, England. Its name and distinctive appearance were the result of 19th-century mining subsidence which caused one side of the building to be approximately 4 feet (1.2 m) lower than the other. It was known as "Britain's wonkiest pub", and optical illusions inside the building made objects appear to roll uphill.
found a single match candidate
agricultural structure (Q10480682) | building=farm_auxiliary |
residential building (Q11755880) | building:use=residential, building=residential |
bar (Q187456) | bar, amenity=bar |
pub (Q212198) | amenity=pub |
shop (Q213441) | shop, shop=yes |
product (Q2424752) | product |
house (Q3947) | building=house, amenity=shelter |
building (Q41176) | building=yes, building |
farmhouse (Q489357) | building=farm |
commercial building (Q655686) | building=commercial |
residence (Q699405) | amenity=shelter |
shelter (Q989946) | amenity=shelter |